Cameras
Cinematography Resources
Colour Resources
- Adobe Color
- ACES
- ACES in 10 Minutes
- An idiots guide to ACES
- ColorspACES
- ACES with Arnold
- ACES in Houdini,Maya & Nuke
- Cinematic Color
- Color Pipe Tools
- Colors (podcast)
- Color Schemes
- Colour Science
- Compositor Mathematic
- mmColorTarget (Nuke Gizmo)
- Netflix Color Pipeline Requirements
- Nuke Global Tonemapping Operators
- Open Color IO (OCIO)
- Visualizing the XYZ Color Space
Compositing Resources
Kit Bash Resources
Learning
- Essence of Linear Algebra
- Explained Visually
- Immersive Math (Linear Algebra)
- Pixar in a Box (Khan Academy)
- Scratchapixel
- Linear Algebra (Khan Academy)
Pipeline Resources
Programming Resources
- The New Boston – Bucky Roberts
- https://www.tutorialspoint.com/python/index.htm
- http://learn.foundry.com/nuke/developers/63/pythondevguide/basics.html
- http://learn.foundry.com/nuke/developers/63/pythondevguide/index.html
- http://www.nukepedia.com/tcl/tcl-reference
- http://www.nukepedia.com/reference/Tcl/group__tcl__builtin.html
- http://www.lookinvfx.com/nuke-tcl-snippets
- http://thoughtvfx.blogspot.de/2012/12/nuke-tcl-tips.html
Realtime Resources
Renderers
Render Resources
- Physically Based Shading in Theory and Practice: SIGGRAPH 2015
- http://www.realtimerendering.com/raytracinggems/
- http://www.realtimerendering.com/
Texture Resources
- 3DTexture
- 3D Textures
- 3DTotal
- 3DXO
- Arroway Textures
- Environment-textures.com
- HDRIhaven
- TextureHaven
- Texturemate
- Texturer
- CGtextures.com
- Turbosquid
- CC0 Textures
- Poliigon
VFX Resources